Disconnecting from the day-to-day
At the antipodes of digital disconnection, these consumers choose to break their day-to-day routine and get relief from the stress by connecting to the virtual world which offers them a sense of evasion
As an example, the ‘Merge’ mirror is a smart mirror that places you in a virtual world during exercising sessions
The Metaverse enables them to enter a new world, on demand, and leave any issue from the physical world behind. They experience the Metaverse as a relieving break from reality

Practicing sport from anywhere
Because they cannot go outside for physical reasons, time constrains or simply because do not want to, the Metaverse allows the escapers to practice sport from the comfort of their home while experiencing a 360 experience as close as possible to reality

Learning and developing
The education system for young kids to student adults developed educational tools on the Metaverse to extend classes to actual practices in an immersive environment. There is no limit to what can be experienced and learnt in a created world in 3 dimensions. It allows schools to escape the restrictions of the tangible world and open infinite possibilities
